Tavern Cellar Environment

Software Used: Unreal Engine 4, Maya 2017, ZBrush 4R8, Substance Painter 2017, Photoshop CC

My goal with this project was to build a complete interior environment in Unreal Engine 4 using industry standard software and workflow. Based on concept art by Evgeniy Musienko.

tavern screen 1

tavern screen 2

tavern screen 3

tavern screen 4

tavern screen 5

tavern screen 6

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