Cyberpunk Girl

A personal project based on Miguel Iglesias' awesome cyberpunk character concept. Modeled in Maya and ZBrush. Textured in Substance Painter. Pants and jacket designed with Marvelous Designer. Hair textures created with Maya XGen. Rendered In Unreal Engine 4. PBR game optimized model. 39.2k triangles.

Software Used:

maya software
Maya
zBrush software
ZBrush
Substance software
Substance
Painter
marvelousdesigner software
Marvelous
Designer
unreal software
Unreal
Engine
photoshop software
Photoshop
cyberpunkgirl screen 1

cyberpunkgirl screen 2

cyberpunkgirl screen 3

cyberpunkgirl screen 4

cyberpunkgirl screen 5

cyberpunkgirl screen 6

cyberpunkgirl screen 7