Tavern Cellar Environment

My goal with this project was to build a complete interior environment in Unreal Engine 4 using industry standard software and workflow. All props created by me. Based on concept art by Evgeniy Musienko.

Software Used:

maya software
Maya 2019
zBrush software
ZBrush 2019
Substance software
Painter 2019
unreal software
Engine 4
photoshop software
tavern screen 1

tavern screen 2

tavern screen 3

tavern screen 4

tavern screen 5

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